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Sourcerror is an top-down wave-based arcade shooter that focuses on the interaction between combat mechanics. You play as one of the legendary beings known as Sourcerrors whose sole duty is to cleanse The System of viruses, each given rating based on their combat performance. Armed with a Code-Destabilizer rifle and the ability to warp short distances, you must plunge your way into the depths of The System in order to reach the top of the leaderboard!
Stefan LandeGame Director
Evan CollierTech Director
Nicholas AmmannTools Programmer
Katherine StrebelLead Sound Designer
Trevor AndersonLead Designer
Matthew CraigUI/UX Designer
Sonya JaletteLead Artist