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Perdition is a single player, first-person shooter with visceral, fast-paced combat and environmental storytelling. A story of vengeance, vindication, and survival. A story of closure.
Robert AlsmanCampaign Director
Samuel SchimmelTechnical Director
Maxwell HayesAudio Programmer
Casey DenglerSystems Designer
Grant JoynerLevel Designer
Jacob CuddihyTechnical Artist
Matthew CraigUI/UX Designer