To download, right-click the button above and select "save as"
By clicking above, you agree to these terms.Escape the reoccurring nightmare and stop the cycle by fighting through strange enemies and collecting items and information to get out before you wake up, otherwise the dream resets, but changes slightly. Somniphobia combines traditional survival horror elements such as combat, fixed camera angles, and item collection, with rogue-like elements where the item, enemy, and room placement will be different every night.
Liam Binford
Level GenerationNathan Fallon
UI and Art LeadJordan Fowler
Level LeadAaron Hansen
Quality DirectorMichael Haynes
ProducerGabriel Hoefler
Creative DirectorCaleb Kissinger
Animation LeadZach Marshall
Random EventsDong Ta
Audio DirectorHaoran Wang
Tech Director