Phobia

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The Team

John Andrist

Art Coordinator
  • Role

    Art Coordinator, Environments, Character Animations

  • Degree

    BFA in Digital Art and Animation

  • Other Credits

    Boost! Blast! Bomb!

Patrick Cameron

Graphics Programmer
  • Role

    Graphics Programmer, Architecture, Animations

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

Marco Masi

Graphics Programmer
  • Role

    Graphics Programmer, Shaders

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

Jesse Dunne

Lead Producer

Jeremy Hardiman

AI
  • Role

    AI, Input Programmer

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

Jessica Jenkins

Character Models
  • Role

    Character Models, Rigs, Skins

  • Degree

    BFA in Digital Art and Animation

Sarah Markley

Art Director
  • Role

    Art Director, Concept Artist, Texture Artist

  • Degree

    BFA in Digital Art and Animation

Samuel Paul

Lead Architect

Mark Sheppard

Environment Texture Artist

Patrick Walker

Gameplay
  • Role

    Gameplay, Tools Programmer

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

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